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Joel Christopher Payne is America's new breakthrough collected artist. Coming from a modest background, Payne emphasizes the expression of "Believable dreams" in his paintings. Payne is a 3D Digital art professional and Film composer. His professional work has been featured in countless video games, 3D TV shows, films, and 3D magazines. His soundtracks have been used for Steven Spielberg, Stan Winston, and Jim Henson productions.

Spanning a 16 year career as an Environment artist/Composer Payne's talents have enabled him to work with such companies as Intel, Microsoft, DreamWorks, Disney, Sony, Corel, F9E, Foundation-imaging, and Disney Imagineering. Payne has worked as an Environment Artist on Max Steal, Starship Troopers the 3d cartoon series, Titanic, Jurassic Park, Silent Hill 5, Baulders Gate: Dark Alliance, Mortal Kombat: Shaolin Monk, Flintstones the Movie, Disney's Virtual Jungle Cruise and Atlantis.

Payne emerges as a collected painter of fine-art limited editions. His Artwork is unique in it's process making him a leader in a new medium. Featured in Computer Graphics World Magazine in 2002 his technique and painting process is only known to him. His unique approach requires more than just traditional art media skills, but specialized technical ability as well as, 3D lighting, staging, photography and an ability to work in both traditional oils and digital painting techniques. It offers the viewer an image that neither painter nor photographer alone could create - an image one step closer to reality than a painter could render, and yet beyond the realistic capabilities of photography making this kind of art truly one of a kind!

He capitalizes on his cinematic professional history. Payne creates artwork reminiscent of dramatic film sets colored with smart tones of rich atmosphere, lighting and color.

All work by Joel Christopher Payne (c) 2007-2008